Tyvek's Temporary Inner Strength
(Necromancy)

Range:  0
Components:  V, S, M
Duration:  1 round per 3 levels
Casting Time:  3
Area of Effect:  Person touched
Saving Throw:  None

This spell requires a tiny iron heart sculpture, lion's blood, and holy water (or unholy water if your recipient is evil). Casting it will have the effect of bestowing 1d10 HP per 5 caster levels. Its short casting time and life saving potential mark it as Tyvek's possibly most useful spell. These phantom hit points take damage first, and can be used to revive a person at negative hit points to waking life. Note, however, that these hit points only stay until the end of the spell's duration.

